Addons & Datapacks
Custom Console Sounds
Datapack
- Create a new
.jsonfile in the path below.
data/namespace/control_sounds/console_name/console_control_name.json
- Inside this new
.jsonfile, type the following:
{
"control": "name:of_control",
"console": "ait:console/console_name",
"success_sound": "sound:id",
"alt_sound": "sound:id_alt"
}- Replace the
name:of_controlwith one of the many console controls we have. - Replace
console_namewith any listed below. - Replace
sound:idandsound:id_altwith the sounds id that matches what it is in-game (using the/playsoundcommand)
If you don't know how to add a custom sound to Minecraft, follow THIS VIDEO !
example:
{
"control": "ait:alarms",
"console": "ait:console/copper",
"success_sound": "ait:controls/copper_alarm",
"alt_sound": "ait:controls/copper_alarm_alt"
} Different Console Types
- hartnell
- coral
- copper
- toyota
- alnico
- steam
- crystaline
- renaissance
- hudolin
Here is a list of ALL control names in ait (as of 1.2.12)
- ait:electrical_discharge
- ait:shields
- ait:sonic_port
- ait:load_waypoint
- ait:engine_overload
- ait:visualiser
- ait:save_waypoint
- ait:console_port
- ait:power
- ait:alarms
- ait:refueler
- ait:dimension
- ait:protocol_1913
- ait:protocol_3
- ait:protocol_813
- ait:protocol_19
- ait:direction
- ait:randomiser
- ait:z
- ait:y
- ait:x
- ait:increment
- ait:land_type
- ait:telepathic_circuit
- ait:monitor
- ait:antigravs
- ait:door_lock
- ait:door_control
- ait:fast_return
- ait:throttle
- ait:handbrake
- ait:protocol_116
- ait:direction
- ait:hammer_hanger
- ait:refreshment_control
