Custom Fabricator Recipes

Custom Fabricator Recipes

You need to learn how texture pack and datapacks works!

Create a Datapack

  • Follow the tutorial on the Minecraft Wiki on datapacks on how to set one up, use the namespace from earlier
  • Create a new .json file in the path

data/namespace/blueprint/item_name.json

  • Inside this new .json file, paste
{
"output": {
   "id": "name:of_item_you_want_to_make",
   "Count": 1 
 },
 "inputs": [
   {
     "item": "name:of_item_you_want_recipe_to_use",
     "maxCount": 2, 
     "minCount": 1  
   },
   {
     "item": "name:of_item_you_want_recipe_to_use",
     "maxCount": 6, 
     "minCount": 3  
   }
 ]
}
  • You can add as many “input” items as you want, just place a comma after the last item section in the list (as example above).
  • The numbers listed about is an example amount and can be as heigh or low as you want.
  • Now put this datapack into Minecraft.
Last updated on