Changelog Archive
Changelog Archive
due to issues (the dev team not adding a proper changelog to modrinth) some updates will not have a proper changelog
1.2.12
- tweak: breaking down the door of a powered down TARDIS now requires a stronger axe | by @Lt-DO7Lt-DO7 (#1775)
- update bug report version drop down to 1.2.10 | by @rapbattlegod32 (#1748)
- add: Added Hudolin Console! | by @MaketendoDev, @Loqor (#1749)
- fix: Fixed Iris bugs! | by @MaketendoDev, @Loqor (#1749)
- fix: Emission is now really bright!! | by @MaketendoDev, @Loqor (#1749)
- fix: Fog in TARDIS! | by @MaketendoDev, @Loqor (#1749)
- fix: weird emission bug with the War TARDIS! | by @MaketendoDev, @Loqor (#1749)
- fix: fix circular multidim lazy world loading | by @DrTheodor (#1750)
- fix: no more extreme screen shaking when there are no consoles during flight | by @DrTheodor (#1757)
- add: Console Inventory for storing components! | by @Loqor (#1665)
- add: Sonics are now independent of the TARDIS and are stored within the console’s data itself! | by @Loqor (#1665)
- fix sonic- and console-port throwing exceptions | by @Mansarde (#1762)
- fix console part eating cartridges when swapping | by @Mansarde (#1762)
- add: rhyno, tendo and dian to the dev team list | by @rapbattlegod32 (#1763)
- add: alarms stop when repairing via sonic | by @rapbattlegod32 (#1763)
- fix occupied slots in waypoint banks from being overridden when trying to insert another cartridge there | by @Mansarde (#1764)
- add sonic screwdriver summon notify if no power | by @rapbattlegod32 (#1770)
- fix: loading of waypoint cartridges now only loads the coordinates instead of starting flight | by @Mansarde (#1769)
- build(ver): 1.2.12 | by @duzos (#1771)
- feat: toggleable darkness effect when the tardis is powered off | by @rapbattlegod32 (#1773)
- fix: unable to move landing pad spots | by @duzos (#1767)
- fix: spots rendering at the wrong position | by @duzos (#1767)
- fix: landing marker failing in unloaded chunks | by @duzos (#1767)
- Update README.md | by @MaketendoDev, @rapbattlegod32 (#1648)
- fix: TARDIS’ no longer break when using the default cave interior | by @DrTheodor (#1780)
- add: adaptive exterior | by @DrTheodor (#1779)
- Implemented the chronology disc | by @Saturnorsomthing, @DrTheodor (#1783)
- Made “chronology” play on the main menu | by @Saturnorsomthing, @DrTheodor (#1783)
- add: action-bar message when trying to enter growth TARDIS during its initial interior reconfiguration. | by @Mansarde (#1785)
- chore: fix beta build pipeline | by @Mansarde (#1790)
- tweak: buffed staser damage on entities | by @rapbattlegod32 (#1787)
- add: Sonic Overload mode can now toggle levers and Sonic Interaction mode can press stone buttons | by @Mansarde (#1789)
- add: credits update | by @rapbattlegod32 (#1794)
- api: support for bedrock json models | by @duzos (#1774)
- api: datapacks can now add custom exterior models | by @duzos (#1774)
- api: datapacks can now add custom console models, as well as custom control positioning etc | by @duzos (#1774)
- feat: capaldi vortex | by @Saturnorsomthing (#1797)
- feat: movie vortex | by @Saturnorsomthing (#1797)
- feat: twice upon a time vortex | by @Saturnorsomthing (#1797)
- feat: mccoy vortex | by @Saturnorsomthing (#1797)
- fix: sonics no longer show that they can interact with something when they actually can’t | by @drtheodor (#1796)
- minor changes to the buildscript | (#1795)
- build(amblekit): 1.1.12 | by @duzos (#1798)
- feat: portal gun sonic screwdriver skin | by @duzos (#1800)
- feat: pixelator vortex | by @Saturnorsomthing (#1801)
- fix: overload did not break all glass and glass panes | by @Mansarde (#1804)
- feat: food machine! | by @rapbattlegod32, @Saturnorsomthing (#1788)
- fix: food machine | by @rapbattlegod32 (#1807)
- fix: readme typo | by @rapbattlegod32 (#1811)
- feat: overload mode breaks bricks | by @rapbattlegod32 (#1812)
- tweak: Changed rift drops from just being a specific item to randomly choosing from tags “rift_success_extra_item” & “rift_fail_item” | by @MaketendoDev (#1817)
- fix: left-clicking breaks the console generator when in creative instead of browsing to the previous console/variant | by @Mansarde, @drtheodor (#1805)
- fix: description.attack_eyebrows spelling | by @Addi3 (#1821)
- fix: description.attack_eyebrows spelling, for real this time | by @Mansarde, @Addi3, @rapbattlegod32 (#1822)
- chore: make multidim, scheduler and queue libraries transitive | by @Mansarde (#1824)
- chore: updated addie’s link | by @Addi3 (#1825)
- add: Added JEI Integration with the Fabricator recipes | by @nanuwo (#1815)
- fix: Fixed blueprint tooltips showing the minimum and maximum number of items the wrong way round | by @nanuwo (#1815)
- chore: updated addie’s link | by @Addi3 (#1826)
- add: Display message on action bar (in addition to alarm) to inform about hostile presence. | by @Mansarde (#1827)
- fix: updating addonexteriors to bedrock models causes crash | by @duzos (#1833)
- feat: chronos vortex, rulebreaker vortex, timehole vortex and the stargate vortex | by @Saturnorsomthing (#1835)
- feat: updated the classic vortex and the accursed vortex. | by @Saturnorsomthing (#1835)
- perf: improve client-side performance of TARDIS-related sounds | by @drtheodor (#1837)
- add: a server-side config option to control the volume/distance of mat/demat sounds | by @drtheodor (#1837)
- add: a server-side config option to control the volume of crash sound | by @drtheodor (#1837)
- fix: no more random exterior travel sounds | by @drtheodor (#1837)
- tweak: the mod is now almost twice as smaller! yippe! | by @drtheodor (#1838)
- feat: engine loop sound | by @rapbattlegod32 (#1834)
- fix: Landing in locked worlds was possible via crashing or using engine overload | by @Mansarde (#1836)
- fix: The segments of the flight progress indicator of the interior settings screen did not fill out during flight. | by @Mansarde (#1841)
- feat: check for sonic mode tardis to repair phasing engines | by @rapbattlegod32 (#1839)
- fix: fixed a bug where you could place an engine in a non tardis dimension and it would crash the game | by @rapbattlegod32 (#1842)
- perf: improved tardis world performance | by @drtheodor (#1850)
- Fix regression in #1850 | by @drtheodor (#1854)
- fix: Falling TARDISes destroy Siege Cube exteriors | by @Mansarde (#1855)
- fix: Power Converter could be fueled by an empty hand | by @Mansarde (#1852)
- fix: Power Converter would instantly drain all Artron when trying to fuel it during power off | by @Mansarde (#1852)
- fix: life-support subsystem regeneration effect flicker | by @drtheodor (#1859)
- add: /ait list command is now more useful. Read the wiki for more details. | by @drtheodor (#1860)
- add: /ait unlink | by @drtheodor (#1861)
- fix: no more exterior hum when cloaked | by @drtheodor (#1863)
- add: arming mechanism for engine overdrive | by @Mansarde (#1829)
- fix: Celsius was showing Fahrenheit degrees | by @Mansarde (#1857)
- fix: TARDIS in TARDIS landing was still possible via Hail Mary protocol. | by @Mansarde (#1831)
- fix: The achievements for redecoration, getting owner loyalty and using the sonic on wood did not trigger | by @Mansarde (#1851)
- fix: Exclusive exteriors are now exclusive again | by @Mansarde (#1864)
- fix: Dropped items in interior were being teleported instantly | by @Mansarde (#1865)
- fix: Gamerules did not control all explosions (and their fire creation) | by @Mansarde (#1866)
- fix crashing still allowing to land in locked dimensions | by @Mansarde (#1867)
- fix: handles in item frame | by @duzos (#1869)
- fix: datapack exteriors floating in screen | by @duzos (#1870)
1.2.11
- update bug report version drop down to 1.2.10 | by @rapbattlegod32 (#1748)
- add: Added Hudolin Console! | by @MaketendoDev, @Loqor (#1749)
- fix: Fixed Iris bugs! | by @MaketendoDev, @Loqor (#1749)
- fix: Emission is now really bright!! | by @MaketendoDev, @Loqor (#1749)
- fix: Fog in TARDIS! | by @MaketendoDev, @Loqor (#1749)
- fix: weird emission bug with the War TARDIS! | by @MaketendoDev, @Loqor (#1749)
- fix: fix circular multidim lazy world loading | by @DrTheodor (#1750)
1.2.10
- add: safeguard circumvention option | by @DrTheodor (#1686)
- fix anorthosite stonecutting | by @rapbattlegod32 (#1718)
- update bug report version drop down to 1.2.9 | by @rapbattlegod32 (#1721)
- fix: holographic text of console generator was clipped by entities behind the console | by @Mansarde (#1722)
- add: Console Generator now shows selected variant name for unlocked consoles as well. | by @Mansarde (#1723)
- fix: missing console variant translatables | by @Mansarde (#1723)
- fix: monitor idle sound has gap in loop | by @Mansarde (#1732)
- fix: the check for interior change did not include the increased fuel cost due to instability | by @Mansarde (#1727)
- fix: engine durability decayed too fast (lasted only ~20 hours instead of ~17 days) | by @Mansarde (#1736)
- fix: doesn’t tick when not landed | by @MaketendoDev (#1737)
- Re-balanced loss of loyalty. | by @Saturnorsomthing (#1739)
- chore: blacklist space from travel | by @DrTheodor (#1746)
- fix: the check for interior change did not include the increased fuel cost due to instability | by @Mansarde (#1726)
- fix: water (from landing underwater and opening the doors) kept flowing into the TARDIS despite closing the doors or activating the shields | by @Mansarde (#1738)
- chore: change subsystem durability from magic number to constant | by @Mansarde (#1725)
- update the dev team list | by @rapbattlegod32 (#1731)
1.2.9
- fix: render unpowered exterior emission properly | by @DrTheodor (#1619)
- chore: add 1.2.7 to version list | by @rapbattlegod32 (#1623)
- Fix: Assorted Bugs | by @Loqor (#1609)
- Dev Exclusive Exteriors | by @DrTheodor, @Loqor (#1625)
- BOTI Paintings are now a lot cheaper | by @Saturnorsomthing (#1631)
- fix: textures for some dev exteriors not appearing | by @Mansarde (#1630)
- fix: missing translation for the tardis fire griefing game rule | by @rapbattlegod32 (#1651)
- chore: added forge version to bug report list | by @Addi3, @duzos (#1654)
- fix: missing translations for ait-config | by @rapbattlegod32 (#1659)
- fix: Sonic’s locator function crashed the game when the linked TARDIS didn’t exist anymore. | by @Mansarde (#1639)
- fix: Sonic’s locator incorrectly showed the player’s dimension instead the TARDIS’ one. | by @Mansarde (#1639)
- fix: The dimension control can no longer be used to land outside the valid Y range or outside the worldborder. | by @Mansarde (#1646)
- fix: rifts now render when BOTI is off. | by @Loqor (#1666)
- Planet block recipes | by @rapbattlegod32 (#1674)
- Re-ballanced fabricator villager trades | by @Saturnorsomthing (#1676)
- feat: tardis coral decor blocks and crafting | by @rapbattlegod32 (#1679)
- Removed dupe layer from files | by @Saturnorsomthing (#1681)
- Made protocol names way more clear. | by @Saturnorsomthing (#1647)
- add attack eyebrow advancement reference | by @rapbattlegod32 (#1649)
- indicate sufficient fuel levels on tardis mode for sonic screwdriver | by @rapbattlegod32 (#1668)
- chore: add BETA to version dropdown | by @Mansarde (#1635)
- fix: Randomizer now chooses coordinates relative to the TARDIS’ position | by @Mansarde (#1694)
- fix/redstone-console/exterior-emitting | by @MaketendoDev (#1696)
- fix: console monitors (with a visible display) now show the same info and travel progress as the CRT monitor. | by @Mansarde (#1697)
- fix: TARDIS mode sonic rendering no longer crashes the game | by @Killarexe
- fix: hammer uses (instability) speeds up the flight once again | by @DrTheodor
- fix: use a reasonable amount of artron per flight tick | by @DrTheodor
- fix: no more desync issues in some weird cases | by @DrTheodor
1.2.7
- feat: power converter achievement | by @rapbattlegod32 (#1599)
- feat/monitor-skins | by @MaketendoDev (#1601)
- tweak: Merge Hail Mary toggle-cost into trigger-cost | by @Mansarde (#1605)
- Cave Johnson is now 1 of the possible TARDIS names | by @Saturnorsomthing (#1608)
- Bug Report Automatic Updater | by @MaketendoDev, @invalid-email-address (#1606)
- fix: datapack sounds on servers meowing/erroneous | by @duzos (#1615)
- add: backwards navigation to console generator | by @Mansarde (#1607)
- Fabric permissions api support | by @MaketendoDev, @duzos, @bot, @Loqor, @DrTheodor (#1602)
1.2.6
- fix: demat alpha being broken & noise playing | by @duzos (#1585)
- fix: datapack sfx not playing | by @duzos, @Loqor (#1586)
1.2.5
- perf: improved door waterlog check performance | by @DrTheodor (#1559)
- perf: improved performance of queues/scheduled tasks for world-related jobs | by @DrTheodor (#1559)
- fix: make multidim less error-prone | by @DrTheodor (#1563)
- fix: no more crashes related to subsystems trying to sync themselves to the server | by @DrTheodor (#1564)
- fix: siege should be held-able with TARDIS’ created prior to one of the previous releases | by @DrTheodor (#1565)
- add: new splashes | by @DrTheodor (#1567)
- fix: bettercombat/playeranimator compat | by @DrTheodor (#1571)
- Durability for Stat Remotes | by @Loqor (#1572)
- refactor: moved to YACL from cloth | by @DrTheodor (#1568)
- feat: Rani Sonic Screwdriver
- fix(travel): demat sound not cancelling on exterior | by @duzos (#1573)
- fix: cancelling demat doesnt stop sound | by @duzos (#1579)
- feat: alpha fx for handbrake groans | by @duzos (#1574)
1.2.4
- fix: more stability | by @DrTheodor (#1505)
- fix: capsule interior door BOTI portal clipping into the blocks behind it | by @Addi3 (#1510)
- fix: fix sonic modes makes double calls | by @Mansarde (#1516)
- Sticky keys | by @MaketendoDev, @Loqor (#1503)
- perf: control entities are no longer living entities | by @DrTheodor, @duzos (#1507)
- perf: improved ticking large amounts of tardises | by @DrTheodor (#1509)
- add: TARDIS locator functionality to sonic scanning mode | by @Mansarde (#1497)
- Electric Discharge now is translatable | by @Saturnorsomthing, @duzos (#1513)
- fix: empty mug is drinkable | by @MaketendoDev, @duzos (#1282)
- feat: made milk mug clear status effects | by @MaketendoDev, @duzos (#1282)
- feat: updated disc textures | by @Saturnorsomthing (#1517)
- chore(sonic): Type 100 -> Frontier | by @duzos (#1518)
- Updated proton flight sound | by @Saturnorsomthing (#1521)
- Updated exterior item texture | by @Saturnorsomthing (#1527)
- fix: hammer no longer bypasses durability check | by @DrTheodor, @Loqor (#1522)
- fix: control entities can be interacted with again | by @DrTheodor, @Loqor (#1522)
- fix: you can interact with slightly broken controls again | by @DrTheodor, @Loqor (#1522)
- Gallifrey Falls Keeps Turning Into Trenzalore, BUT NO MORE I SAY | by @Loqor, @Mansarde (#1533)
- fix: randomizer and structure locator no longer throw up when you rejoin the world | by @DrTheodor (#1544)
- fix: mod no longer collapses when playing with GTceuM | by @DrTheodor (#1542)
- feat: nullable properties | by @DrTheodor (#1537)
- fix: siege mode freezes the players once again | by @DrTheodor (#1538)
- fix: worlds with a lot of tardises will not load all the tardis worlds on start up anymore | by @DrTheodor (#1545)
- fix: “LINK TO ENGINE VIA FLUID LINKS” being wrong name for artron cables | by @Addi3 (#1534)
- fix: tardis’ interior no longer ticks if no one is inside or outside (or if the tardis’ interior chunks aren’t loaded). | by @DrTheodor (#1546)
- fix: if a tardis fails to save it wont brick your world anymore | by @DrTheodor (#1547)
- perf: general performance improvements | by @DrTheodor (#1548)
- tweak: slightly improved biome check of the tardis world | by @DrTheodor (#1549)
- fix: controls were interact-able during growth state, but shouldn’t | by @Mansarde (#1551)
- fix: sticky keys could be bypassed via punching / left-clicking controls | by @Mansarde (#1553)
- chore: updated classic_hudolin textures | by @Addi3 (#1554)
1.2.3
no changelog provided currently
1.2.2
- Readds Trenzalore painting
- Fixes sonic item and other remote item translations
- (FINALLY!) Fixed mipmapping
- Added new textures for hartnell console variants
1.2.1
- ci(changelog): append on merge & reset on release (#1463)
- fix: red warning for experimental versions was shown for release versions (#1462)
- fix(manager): crash when loading & file manager locked (#1459)
- feat(advancement): stat remote advancement (#1457)
- build(ver): 1.2.1-alpha (#1456)
- fix: exterior BOTI doors did not turn red during an alarm when power was off (#1455)
- fix: Hail Mary LED was reversed on Hartnell consoles and now properly indicates protocol 813’s status (#1449)
- Temporarly changed easter egg music till dian makes better one (#1446)
- fix: The two Hartnell console variants “exile” and “mint green” are no longer missing emissions. (#1444)
- fix: oxygenator not droping on being mined (#1442)
- feat: Most vortex’s utalize layers now (#1441)
- feat: Crystalline vortex! (#1441)
- fix: the hammer no longer crashes dedicated servers (#1438)
- feat: b&t (de)mat (#1311)
- feat: zwip (de)mat (#1311)
- feat: classic (de)mat (#1311)
- feat: drill (de)mat (#1311)
- refactor: exterior animations & their datapacks (#1311)
- fix: rename hammer -> mallet (#1464)
- fix: disabled experimental messages still shown during opening of existing AIT maps (#1470)
- Removed pottery shards from opinions (#1468)
- fix: unused warning-message and missing -title (as well as some wording) (#1473)
- feat: indicate that control is on cooldown (#1466)
- add: max range of 256 blocks for sonic summon (#1485)
- Mad man music for easter egg (#1486)
- feat: after reconfig, steam particles spawn (#1461)
- feat: /ait door_particle command to spawn your own (#1461)
- feat(sonic): overload can light nether portals (#1465)
- tweak(sonic): overload consumes 2x fuel (#1465)
- fix(sonic): stacking above 1 (#1465)
- feat: added music disc insertable tag (#1483)
- Mini Addititons (#1401)
- fix: remove barrier blocks on engine break (#1267)
1.2.0 - the “Expanded” Update
refer to Update 1.2.0 - “Expanded” Update!
1.1.0
- MultiDim TARDIS Interior
- Lockable Dimensions
- Adaptive Exterior
- Hypercube
- Hazandra
- Landing Markers
- Redstone Controls
- Artron chunks refill
- Notification on Interior Change
- Rename to Block of Zeiton
- Text Rendering on Toyota
- Planet API ( backend for future update )
- New TARDIS Exteriors (ty Frooploof)
- New TARDIS Interiors
- Fix crashes, bugs, performance (ty theo)
- Removed Peanut
- full changelog
1.0.5 - The “Apparatus Vivi” Update
- Added TARDIS Loyalty System
- Added TARDIS Mood System
- Added Eye of Harmony
- Added TARDIS Engine Core
- Added TARDIS Shields
- Reworked Waypoint System
1.0.4.1
- Fix date crash ( #264 … )
- Remove underline text on sonic screen
- Sonic works with all candles ( #250 )
- Cant change interior during crash/flight
- Exterior properly falls again ( #248 )
- Summoning with sonic faces right direction ( #247 )
- Coral growth texture/model fixed ( #182 )
- Removed insta-travel via crashing
- Custom menu off by default >:)
1.0.4
- Overhauled the sonic system.
- Added a hud overlay to display which blocks are interactable with the Sonic.
- There is only 1 sonic, and it’s casing can be changed via the TARDIS console menu when the sonic is inserted called “sonic settings”.
- The sonic can now interact with more blocks!
- The detector block now has a recipe.
- The Zeiton cluster now drops zeiton shards.
- The Zeiton block is now craftable via zeiton shards.
- New default sonic by Kiseki.
- Some new functionality for the sonic in different modes.
- Fixed bug where people could skip the nether star/charged zeiton crystal.
- The telepathic control has been debuffed to avoid server crashing.
- Repair ticks have been correctly put to seconds and work properly now.
- Growth will demat and remat on change of exterior, TARDIS will land if finished flight and the interior is empty.
- Creation date issue has been resolved, added time as well.
1.0.3
- Fixed respirators not rendering for some strange reason.
- Fixed the sonic not being able to scan for rifts or charge in any other mode but inactive.
- Made the controls highlight blue when holding the scanning sonic.
- Removed HUD messages for controls that have reactive levers or buttons (handbrake, antigravs, etc.)
- Perhaps fixed the player being able to fall and teleport back to the interior door.
- Datapack desktops will now have working consoles, properly this time.
- Sounds for controls only play when the control actually runs.
- Added new TARDIS properties command.
- Modified commands to make more sense.
- Changed repairing: 1234 from just ticks to seconds.
- Fixed sound effects at the exterior when repairing with a sonic.
- Stacking issues with the siege mode TARDIS has been resolved.
- With performance mods, the interior changing screen will no longer appear on top of other elements.
- Fixed using the sonic in TARDIS mode to actually face the correct direction.
- Added fixed translations.
1.0.2
- Fixed block loot tables.
- Made sonic linking more intuitive.
- Made flight events happen faster.
- Fixed bug where the budding zeiton block grew amethyst and not zeiton crystals.
- Added faceless respirator.
1.0.1
- Fixed translation for the key not identifying with a TARDIS
- Fixed key not being able to be used on the exterior during non-repair
- Fixed the respirator not acting like an armor item, and not shift+left-clicking into the headslot
1.0.0
- Added Charged Zeiton Crystal.
- Fixed bug with exclamation marks not appearing.
- Added sonic port control for all consoles.
- Added repairing via putting the sonic into the exterior keyhole (or nose or something).
- Fixed particles with the exterior during crashed state.
- Fixed crash state issues, indicates much better when you’re in a toxic/unstable flight mode.
- Added respirator for not choking during the toxic phase of crashing.
- Added TARDIS plaque - displays the name of the TARDIS and the date of creation.
- Added security screen - Leave Behind toggle and Hostile Alarms toggle, as well as also displaying identical information as the plaque.
- Tweaked how the sonic works - can now open iron doors/trapdoors and has AU.
- Sonic can be used on Zeiton Clusters for 200 AU.
- The hammer is now dangerous.
- Fixed that dastardly datapack bug.
- Fixed alarms constantly playing at the exterior.
- Power lever now has delay when the power is off.
- Artron can be attained by giving the TARDIS Zeiton Clusters (or Charged Zeiton Crystals) directly into the console (gives 15 artron).
- Fixed the rift scanner losing a part of its texture.
- Removed the radio block (sorry).
- Updated TARDIS names (give us suggestions!).
1.3.2 Beta
- Removed cardinal components
- Removed radio block
- AIT works with Sinytra Connector.
1.3.1 Beta
- Fixed rift scanner
1.3.0 Beta
- Flight events!
- Config has been updated to use OwOLib once more. Access by doing /owo-config ait
- Fixed bugs with crashing
- Added Zeiton (doesn’t do anything)
- Repairing the TARDIS with a sonic in overload mode + doors open
- Fixed particles
- Added new hartnell console variant: “Mint”
- Added variant counter per exterior in the monitor screen
- Added new names for TARDISes on generation
- Added new detector block for power and vortex
1.2.46 Beta
- Performance stuff
1.2.45 Beta
- stuff (very descriptive thanks guys)
- fixed the sodium rendering bug
1.2.44 Beta
- performance optimization cuz for some reason DUZO ticked a bad thing
- HOLY FUCK THE SERVER IS AT 10 TPS
- Update sonic so it can be used on anything to get the repair time
1.2.43 Beta
- Fixed a typo
- Lag fix
1.2.42 Beta
- Fixed tardis flight and crash data
- sonic can see repair time left, shift right click the exterior
1.2.41 Beta
- Fixed tardis flight being bugged
1.2.40 Beta
- loqor broke something, it’s fixed now
1.2.39 Beta
- quick hotfix boot crash on old worlds
1.2.36 Beta
- Added a tardis versioning system to help with migration from one system to another
- Changed how crashing works so that the player actually takes damage when they crash severity depends on annoyance
- Fixed a crash that happens when the tardis loses power
- Fixed a crash in server tardis manager
- Add a music section for sounds
- Added drifting song by radio (I’ll update with the new version when he adds that)
- Added a music disc for drifting
- Starts playing drifting a random amount of time after the tardis power turns off
- Fixed a crash with exterior renderer with sodium
- Made it so that drifting starts playing a random amount of time after power is shut off in a tardis
- Replaced DeltaTimeManager with the one from neptunelib
- Added drifting music disc to dungeon loot tables
1.2.35 Beta
- Fixed crash with ClientExteriorVariantRegistry
- fixed a comodification error
- Added a warning and maybe a fix to some weird error with datapacks
- qol change for isomorphic for ops
- maybe fixed console caching bug
- and whatever the fuck loqor did cuz he doesn’t use the changelog
- Slightly lowered fuel cost for hammer use
- Lowered limit of tardis hammer annoyance to 3, and instead of a guaranteed chance to crash after 3, you now have a random chance that increases as the annoyance builds
- Fixed a crash with getting the tardis dimension yet again client sided
1.2.34 Beta
- Fixed hammer giving infinite fuel
- Fixed crash with hammer
- Buffed hammer
- Fixed void saving
1.2.33 Beta
- New Steam Variant: Cherry
- Max increment changed to 10,000.
- Max fuel amount changed to 50,000au.
- Fixed telepathic circuit being broken
- Added functionality to the hammer, hitting the console with it now speeds up flight at a cost 😉
- Hitting the console with a hammer causes the tardises “hammer annoyance” to go up, when it reaches 7 your tardis will crash, the crash severity depends on how high your annoyance is
- Fuel cost goes up the higher the hammer annoyance is, and you get diminishing returns
- Fuel cost per hammer hit, affected by annoyance
- Hammer annoyance decays by 1 every 10 seconds
1.2.32 Beta
- TARDIS no longer shakes during flight if autopilot is enabled
- TARDIS now plays creaks if in flight without autopilot
- Fixed telepathic circuit ignoring security
- Fixed issues with monitor exterior selection
- Fixed alarm fog being crazy fast
- Made creak 6 & 7 louder
- Fixed unnecessary chunk loading causing memory and performance issues
1.2.31 Beta
- DATAPACK SUPPORT FOR EXTERIOR VARIANTS WOO!! - view wiki for details
- Datapack support for exterior categories
- Fixed memory leak issue
- Fixed a crash on the clientside
- Updated neptune lib to 1.4.6
1.2.30 Beta
- Cloak now shows tooltip when changing value
- You can only see through the cloak if you have a valid key now
1.2.29 Beta
- Items and Players now get saved if they fall into the TARDIS void
- Made cloak combine alpha when taking off / landing
- Fixed particles not showing
- Fixed security control breaking if there’s more then one key and security is bypassed if the player is opped
1.2.28 Beta
- People who do not have a key when security is enabled cannot open the monitor from the monitor block anymore
- Hot fix crash
1.2.27 Beta
- Hot fix crash
1.2.26 Beta
- Added Security
- Those without linked keys will be left behind on demat
- Those without linked keys cannot use the console
- Autopilot now only works on lowest speed
- Flipping the handbrake with autopilot enabled now forces you to land instead of crashing
- Crashing now causes an explosion
- Monitor can now be rotated freely
- Added eighth doctor hum
- Made a different particle show when refueling in a RiftChunk
- Updated monitor screen
- Added four new creak sounds
- Added a LinkCommand
- Failing to takeoff/land no longer sends a message to the pilot
- Flight sounds no longer play when out of power
- Fixed being unable to turn off antigravs at max world height
- Fixed issues with Siege Mode
- Added a temporary command to force tardises out of siege mode
- Created ArtronHolder interface
- Renamed “ExteriorSchema” to “ExteriorCategory”
- Moved “hasPortals” method into the individual variants
- Readded syncing if you have a linked item
1.2.25 Beta
- Fixed a crash
1.2.24 Beta
- Fixed not being able to refuel in non rift chunks
- Updated neptune lib with a few bug fixes and an update to the discord integration
- Buffed rift chunks 300 to 1000 AU in a chunk
- Alarms don’t go off for hostile named entities
1.2.23 Beta
- fixed crash for flight sound again
1.2.22 Beta
- fixed crash for flight sound
1.2.21 Beta
- Fixed more getChunk methods, they were in tardis flight code, should help with the performance
1.2.20 Beta
- Fixed FuelData and rift chunks to reduce lag
1.2.19 Beta
- Update neptunelib to hopefully fix some lag
1.2.18 Beta
- Updated neptunelib so that people can’t be pinged anymore
1.2.17 Beta
- Updated neptunelib
1.2.16 Beta
- Temporary removal of code causing critical lag/bugs
- Made sonic TARDIS mode work up to 256 blocks
- Made sonic TARDIS mode only set destination after radius
1.2.15 Beta
- If wearing leather armour, you won’t freeze in siege mode
- Particles now show on the console while refueling
- Added custom skybox for tardis interior
- Added sounds when using the sonic
- Added recipe for console generator
- Removed recipe for console
- Moved TargetTicks over to PropertiesHandler to fix a sync issue
- Fixed siege mode always being frozen instead of taking a minute
1.2.14 Beta
- Fixed syncing issues
1.2.13 Beta
- Using a linked sonic in TARDIS mode summons the linked tardis if you are within 100 blocks of the exterior
- You can use the sonic without it being linked to a TARDIS
- Added set-max-speed command
- Moved max speed over to PropertiesHandler for future usage
- You can use blaze powder to confirm the console generator
- You can no longer land on the Nether roof
1.2.12 Beta
- Doors are required to be closed to be able to take off
- Made telepathic control remove fuel on use
- You can’t open the doors from the exterior if you’re not landed
- Replaced Owolib Config with NeptuneLib’s config
- Update NeptuneLib version to 1.3.1
- Removed some debug logs that were spamming console
- Fixed some bugs and crashes
1.2.11 Beta
No changelog provided
1.2.10 Beta
- Renamed Waypoint Controls
- Fixed some crashes and bugs
- Added a buffer system to reduce sync issues
1.2.9 Beta
No changelog provided
1.2.8 Beta
no changelog provided
(Deprecated) 1.1.0 Beta
- Many, many changes.
(Deprecated) 1.0.3 Beta
- An update finally
- Requires Immersive Portals 1.16.5
(Deprecated) 1.0.2 Beta
- Fixed TARDIS
- Fixed Roundel Doors
- Fixed Bugs with interior door
(Deprecated) 1.0.1 Beta
- Added roundel doors
- Redid some roundel textures
- Redid brass pillar model
- Fixed assorted bugs with the TARDIS and it’s flight, along with its way of saving data
- Removed unnecessary blocks, e.g. solid/slab versions of roundel blocks
- Redid sonic models
(Deprecated) 1.0.0 Beta
- Added TARDISes
- Lots of random things, record player etc.
- Bugs. Lots of bugs. Do be wary of world corruption!
- Report all bugs to our Discord.
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