Changelog Archive

Changelog Archive

due to issues (the dev team not adding a proper changelog to modrinth) some updates will not have a proper changelog

1.2.12

1.2.11

1.2.10

  • add: safeguard circumvention option | by @DrTheodor (#1686)
  • fix anorthosite stonecutting | by @rapbattlegod32 (#1718)
  • update bug report version drop down to 1.2.9 | by @rapbattlegod32 (#1721)
  • fix: holographic text of console generator was clipped by entities behind the console | by @Mansarde (#1722)
  • add: Console Generator now shows selected variant name for unlocked consoles as well. | by @Mansarde (#1723)
  • fix: missing console variant translatables | by @Mansarde (#1723)
  • fix: monitor idle sound has gap in loop | by @Mansarde (#1732)
  • fix: the check for interior change did not include the increased fuel cost due to instability | by @Mansarde (#1727)
  • fix: engine durability decayed too fast (lasted only ~20 hours instead of ~17 days) | by @Mansarde (#1736)
  • fix: doesn’t tick when not landed | by @MaketendoDev (#1737)
  • Re-balanced loss of loyalty. | by @Saturnorsomthing (#1739)
  • chore: blacklist space from travel | by @DrTheodor (#1746)
  • fix: the check for interior change did not include the increased fuel cost due to instability | by @Mansarde (#1726)
  • fix: water (from landing underwater and opening the doors) kept flowing into the TARDIS despite closing the doors or activating the shields | by @Mansarde (#1738)
  • chore: change subsystem durability from magic number to constant | by @Mansarde (#1725)
  • update the dev team list | by @rapbattlegod32 (#1731)

1.2.9

1.2.7

1.2.6

1.2.5

  • perf: improved door waterlog check performance | by @DrTheodor (#1559)
  • perf: improved performance of queues/scheduled tasks for world-related jobs | by @DrTheodor (#1559)
  • fix: make multidim less error-prone | by @DrTheodor (#1563)
  • fix: no more crashes related to subsystems trying to sync themselves to the server | by @DrTheodor (#1564)
  • fix: siege should be held-able with TARDIS’ created prior to one of the previous releases | by @DrTheodor (#1565)
  • add: new splashes | by @DrTheodor (#1567)
  • fix: bettercombat/playeranimator compat | by @DrTheodor (#1571)
  • Durability for Stat Remotes | by @Loqor (#1572)
  • refactor: moved to YACL from cloth | by @DrTheodor (#1568)
  • feat: Rani Sonic Screwdriver
  • fix(travel): demat sound not cancelling on exterior | by @duzos (#1573)
  • fix: cancelling demat doesnt stop sound | by @duzos (#1579)
  • feat: alpha fx for handbrake groans | by @duzos (#1574)

1.2.4

1.2.3

no changelog provided currently

1.2.2

  • Readds Trenzalore painting
  • Fixes sonic item and other remote item translations
  • (FINALLY!) Fixed mipmapping
  • Added new textures for hartnell console variants

1.2.1

  • ci(changelog): append on merge & reset on release (#1463)
  • fix: red warning for experimental versions was shown for release versions (#1462)
  • fix(manager): crash when loading & file manager locked (#1459)
  • feat(advancement): stat remote advancement (#1457)
  • build(ver): 1.2.1-alpha (#1456)
  • fix: exterior BOTI doors did not turn red during an alarm when power was off (#1455)
  • fix: Hail Mary LED was reversed on Hartnell consoles and now properly indicates protocol 813’s status (#1449)
  • Temporarly changed easter egg music till dian makes better one (#1446)
  • fix: The two Hartnell console variants “exile” and “mint green” are no longer missing emissions. (#1444)
  • fix: oxygenator not droping on being mined (#1442)
  • feat: Most vortex’s utalize layers now (#1441)
  • feat: Crystalline vortex! (#1441)
  • fix: the hammer no longer crashes dedicated servers (#1438)
  • feat: b&t (de)mat (#1311)
  • feat: zwip (de)mat (#1311)
  • feat: classic (de)mat (#1311)
  • feat: drill (de)mat (#1311)
  • refactor: exterior animations & their datapacks (#1311)
  • fix: rename hammer -> mallet (#1464)
  • fix: disabled experimental messages still shown during opening of existing AIT maps (#1470)
  • Removed pottery shards from opinions (#1468)
  • fix: unused warning-message and missing -title (as well as some wording) (#1473)
  • feat: indicate that control is on cooldown (#1466)
  • add: max range of 256 blocks for sonic summon (#1485)
  • Mad man music for easter egg (#1486)
  • feat: after reconfig, steam particles spawn (#1461)
  • feat: /ait door_particle command to spawn your own (#1461)
  • feat(sonic): overload can light nether portals (#1465)
  • tweak(sonic): overload consumes 2x fuel (#1465)
  • fix(sonic): stacking above 1 (#1465)
  • feat: added music disc insertable tag (#1483)
  • Mini Addititons (#1401)
  • fix: remove barrier blocks on engine break (#1267)

1.2.0 - the “Expanded” Update

refer to Update 1.2.0 - “Expanded” Update!

1.1.0

1.0.5 - The “Apparatus Vivi” Update

See AIT 1.0.5 Changelog

  • Added TARDIS Loyalty System
  • Added TARDIS Mood System
  • Added Eye of Harmony
  • Added TARDIS Engine Core
  • Added TARDIS Shields
  • Reworked Waypoint System

1.0.4.1

  • Fix date crash ( #264 … )
  • Remove underline text on sonic screen
  • Sonic works with all candles ( #250 )
  • Cant change interior during crash/flight
  • Exterior properly falls again ( #248 )
  • Summoning with sonic faces right direction ( #247 )
  • Coral growth texture/model fixed ( #182 )
  • Removed insta-travel via crashing
  • Custom menu off by default >:)

1.0.4

  • Overhauled the sonic system.
  • Added a hud overlay to display which blocks are interactable with the Sonic.
  • There is only 1 sonic, and it’s casing can be changed via the TARDIS console menu when the sonic is inserted called “sonic settings”.
  • The sonic can now interact with more blocks!
  • The detector block now has a recipe.
  • The Zeiton cluster now drops zeiton shards.
  • The Zeiton block is now craftable via zeiton shards.
  • New default sonic by Kiseki.
  • Some new functionality for the sonic in different modes.
  • Fixed bug where people could skip the nether star/charged zeiton crystal.
  • The telepathic control has been debuffed to avoid server crashing.
  • Repair ticks have been correctly put to seconds and work properly now.
  • Growth will demat and remat on change of exterior, TARDIS will land if finished flight and the interior is empty.
  • Creation date issue has been resolved, added time as well.

1.0.3

  • Fixed respirators not rendering for some strange reason.
  • Fixed the sonic not being able to scan for rifts or charge in any other mode but inactive.
  • Made the controls highlight blue when holding the scanning sonic.
  • Removed HUD messages for controls that have reactive levers or buttons (handbrake, antigravs, etc.)
  • Perhaps fixed the player being able to fall and teleport back to the interior door.
  • Datapack desktops will now have working consoles, properly this time.
  • Sounds for controls only play when the control actually runs.
  • Added new TARDIS properties command.
  • Modified commands to make more sense.
  • Changed repairing: 1234 from just ticks to seconds.
  • Fixed sound effects at the exterior when repairing with a sonic.
  • Stacking issues with the siege mode TARDIS has been resolved.
  • With performance mods, the interior changing screen will no longer appear on top of other elements.
  • Fixed using the sonic in TARDIS mode to actually face the correct direction.
  • Added fixed translations.

1.0.2

  • Fixed block loot tables.
  • Made sonic linking more intuitive.
  • Made flight events happen faster.
  • Fixed bug where the budding zeiton block grew amethyst and not zeiton crystals.
  • Added faceless respirator.

1.0.1

  • Fixed translation for the key not identifying with a TARDIS
  • Fixed key not being able to be used on the exterior during non-repair
  • Fixed the respirator not acting like an armor item, and not shift+left-clicking into the headslot

1.0.0

  • Added Charged Zeiton Crystal.
  • Fixed bug with exclamation marks not appearing.
  • Added sonic port control for all consoles.
  • Added repairing via putting the sonic into the exterior keyhole (or nose or something).
  • Fixed particles with the exterior during crashed state.
  • Fixed crash state issues, indicates much better when you’re in a toxic/unstable flight mode.
  • Added respirator for not choking during the toxic phase of crashing.
  • Added TARDIS plaque - displays the name of the TARDIS and the date of creation.
  • Added security screen - Leave Behind toggle and Hostile Alarms toggle, as well as also displaying identical information as the plaque.
  • Tweaked how the sonic works - can now open iron doors/trapdoors and has AU.
  • Sonic can be used on Zeiton Clusters for 200 AU.
  • The hammer is now dangerous.
  • Fixed that dastardly datapack bug.
  • Fixed alarms constantly playing at the exterior.
  • Power lever now has delay when the power is off.
  • Artron can be attained by giving the TARDIS Zeiton Clusters (or Charged Zeiton Crystals) directly into the console (gives 15 artron).
  • Fixed the rift scanner losing a part of its texture.
  • Removed the radio block (sorry).
  • Updated TARDIS names (give us suggestions!).

1.3.2 Beta

  • Removed cardinal components
  • Removed radio block
  • AIT works with Sinytra Connector.

1.3.1 Beta

  • Fixed rift scanner

1.3.0 Beta

  • Flight events!
  • Config has been updated to use OwOLib once more. Access by doing /owo-config ait
  • Fixed bugs with crashing
  • Added Zeiton (doesn’t do anything)
  • Repairing the TARDIS with a sonic in overload mode + doors open
  • Fixed particles
  • Added new hartnell console variant: “Mint”
  • Added variant counter per exterior in the monitor screen
  • Added new names for TARDISes on generation
  • Added new detector block for power and vortex

1.2.46 Beta

  • Performance stuff

1.2.45 Beta

  • stuff (very descriptive thanks guys)
  • fixed the sodium rendering bug

1.2.44 Beta

  • performance optimization cuz for some reason DUZO ticked a bad thing
  • HOLY FUCK THE SERVER IS AT 10 TPS
  • Update sonic so it can be used on anything to get the repair time

1.2.43 Beta

  • Fixed a typo
  • Lag fix

1.2.42 Beta

  • Fixed tardis flight and crash data
  • sonic can see repair time left, shift right click the exterior

1.2.41 Beta

  • Fixed tardis flight being bugged

1.2.40 Beta

  • loqor broke something, it’s fixed now

1.2.39 Beta

  • quick hotfix boot crash on old worlds

1.2.36 Beta

  • Added a tardis versioning system to help with migration from one system to another
  • Changed how crashing works so that the player actually takes damage when they crash severity depends on annoyance
  • Fixed a crash that happens when the tardis loses power
  • Fixed a crash in server tardis manager
  • Add a music section for sounds
  • Added drifting song by radio (I’ll update with the new version when he adds that)
  • Added a music disc for drifting
  • Starts playing drifting a random amount of time after the tardis power turns off
  • Fixed a crash with exterior renderer with sodium
  • Made it so that drifting starts playing a random amount of time after power is shut off in a tardis
  • Replaced DeltaTimeManager with the one from neptunelib
  • Added drifting music disc to dungeon loot tables

1.2.35 Beta

  • Fixed crash with ClientExteriorVariantRegistry
  • fixed a comodification error
  • Added a warning and maybe a fix to some weird error with datapacks
  • qol change for isomorphic for ops
  • maybe fixed console caching bug
  • and whatever the fuck loqor did cuz he doesn’t use the changelog
  • Slightly lowered fuel cost for hammer use
  • Lowered limit of tardis hammer annoyance to 3, and instead of a guaranteed chance to crash after 3, you now have a random chance that increases as the annoyance builds
  • Fixed a crash with getting the tardis dimension yet again client sided

1.2.34 Beta

  • Fixed hammer giving infinite fuel
  • Fixed crash with hammer
  • Buffed hammer
  • Fixed void saving

1.2.33 Beta

  • New Steam Variant: Cherry
  • Max increment changed to 10,000.
  • Max fuel amount changed to 50,000au.
  • Fixed telepathic circuit being broken
  • Added functionality to the hammer, hitting the console with it now speeds up flight at a cost 😉
  • Hitting the console with a hammer causes the tardises “hammer annoyance” to go up, when it reaches 7 your tardis will crash, the crash severity depends on how high your annoyance is
  • Fuel cost goes up the higher the hammer annoyance is, and you get diminishing returns
  • Fuel cost per hammer hit, affected by annoyance
  • Hammer annoyance decays by 1 every 10 seconds

1.2.32 Beta

  • TARDIS no longer shakes during flight if autopilot is enabled
  • TARDIS now plays creaks if in flight without autopilot
  • Fixed telepathic circuit ignoring security
  • Fixed issues with monitor exterior selection
  • Fixed alarm fog being crazy fast
  • Made creak 6 & 7 louder
  • Fixed unnecessary chunk loading causing memory and performance issues

1.2.31 Beta

  • DATAPACK SUPPORT FOR EXTERIOR VARIANTS WOO!! - view wiki for details
  • Datapack support for exterior categories
  • Fixed memory leak issue
  • Fixed a crash on the clientside
  • Updated neptune lib to 1.4.6

1.2.30 Beta

  • Cloak now shows tooltip when changing value
  • You can only see through the cloak if you have a valid key now

1.2.29 Beta

  • Items and Players now get saved if they fall into the TARDIS void
  • Made cloak combine alpha when taking off / landing
  • Fixed particles not showing
  • Fixed security control breaking if there’s more then one key and security is bypassed if the player is opped

1.2.28 Beta

  • People who do not have a key when security is enabled cannot open the monitor from the monitor block anymore
  • Hot fix crash

1.2.27 Beta

  • Hot fix crash

1.2.26 Beta

  • Added Security
  • Those without linked keys will be left behind on demat
  • Those without linked keys cannot use the console
  • Autopilot now only works on lowest speed
  • Flipping the handbrake with autopilot enabled now forces you to land instead of crashing
  • Crashing now causes an explosion
  • Monitor can now be rotated freely
  • Added eighth doctor hum
  • Made a different particle show when refueling in a RiftChunk
  • Updated monitor screen
  • Added four new creak sounds
  • Added a LinkCommand
  • Failing to takeoff/land no longer sends a message to the pilot
  • Flight sounds no longer play when out of power
  • Fixed being unable to turn off antigravs at max world height
  • Fixed issues with Siege Mode
  • Added a temporary command to force tardises out of siege mode
  • Created ArtronHolder interface
  • Renamed “ExteriorSchema” to “ExteriorCategory”
  • Moved “hasPortals” method into the individual variants
  • Readded syncing if you have a linked item

1.2.25 Beta

  • Fixed a crash

1.2.24 Beta

  • Fixed not being able to refuel in non rift chunks
  • Updated neptune lib with a few bug fixes and an update to the discord integration
  • Buffed rift chunks 300 to 1000 AU in a chunk
  • Alarms don’t go off for hostile named entities

1.2.23 Beta

  • fixed crash for flight sound again

1.2.22 Beta

  • fixed crash for flight sound

1.2.21 Beta

  • Fixed more getChunk methods, they were in tardis flight code, should help with the performance

1.2.20 Beta

  • Fixed FuelData and rift chunks to reduce lag

1.2.19 Beta

  • Update neptunelib to hopefully fix some lag

1.2.18 Beta

  • Updated neptunelib so that people can’t be pinged anymore

1.2.17 Beta

  • Updated neptunelib

1.2.16 Beta

  • Temporary removal of code causing critical lag/bugs
  • Made sonic TARDIS mode work up to 256 blocks
  • Made sonic TARDIS mode only set destination after radius

1.2.15 Beta

  • If wearing leather armour, you won’t freeze in siege mode
  • Particles now show on the console while refueling
  • Added custom skybox for tardis interior
  • Added sounds when using the sonic
  • Added recipe for console generator
  • Removed recipe for console
  • Moved TargetTicks over to PropertiesHandler to fix a sync issue
  • Fixed siege mode always being frozen instead of taking a minute

1.2.14 Beta

  • Fixed syncing issues

1.2.13 Beta

  • Using a linked sonic in TARDIS mode summons the linked tardis if you are within 100 blocks of the exterior
  • You can use the sonic without it being linked to a TARDIS
  • Added set-max-speed command
  • Moved max speed over to PropertiesHandler for future usage
  • You can use blaze powder to confirm the console generator
  • You can no longer land on the Nether roof

1.2.12 Beta

  • Doors are required to be closed to be able to take off
  • Made telepathic control remove fuel on use
  • You can’t open the doors from the exterior if you’re not landed
  • Replaced Owolib Config with NeptuneLib’s config
  • Update NeptuneLib version to 1.3.1
  • Removed some debug logs that were spamming console
  • Fixed some bugs and crashes

1.2.11 Beta

No changelog provided

1.2.10 Beta

  • Renamed Waypoint Controls
  • Fixed some crashes and bugs
  • Added a buffer system to reduce sync issues

1.2.9 Beta

No changelog provided

1.2.8 Beta

no changelog provided

(Deprecated) 1.1.0 Beta

  • Many, many changes.

(Deprecated) 1.0.3 Beta

  • An update finally
  • Requires Immersive Portals 1.16.5

(Deprecated) 1.0.2 Beta

  • Fixed TARDIS
  • Fixed Roundel Doors
  • Fixed Bugs with interior door

(Deprecated) 1.0.1 Beta

  • Added roundel doors
  • Redid some roundel textures
  • Redid brass pillar model
  • Fixed assorted bugs with the TARDIS and it’s flight, along with its way of saving data
  • Removed unnecessary blocks, e.g. solid/slab versions of roundel blocks
  • Redid sonic models

(Deprecated) 1.0.0 Beta

  • Added TARDISes
  • Lots of random things, record player etc.
  • Bugs. Lots of bugs. Do be wary of world corruption!
  • Report all bugs to our Discord.
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